Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
Saturday, December 13th, 2025
Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
Saturday, December 13th, 2025
Check out the latest features in the Blender edition of the renderer, including macOS support, and a new distributed rendering system.
Thursday, December 11th, 2025
Check out the changes to the Houdini edition of the renderer, including a 'completely re-imagined' volume shader for smoke and fire.
Thursday, December 11th, 2025
Major update to the SketchUp edition of the renderer adds new AI tool for upscaling renders to 16K. Check out all the other new features.
Thursday, October 9th, 2025
[Sponsored] Discover how Chaos is porting the GPU functionality of its industry-leading V-Ray renderer to run on AMD Radeon PRO GPUs.
Wednesday, October 8th, 2025
Experimental cloud-based tool generates PBR materials and texture maps from real-world reference photos. Find more details here.
Thursday, September 4th, 2025
First big update to the new edition of V-Ray for Blender users adds support for Geometry Nodes and a Cycles-to-V-Ray material converter.
Tuesday, August 26th, 2025
Check out the new AI Material Generator and image enhancer in this major update to Chaos's production renderer.
Thursday, August 7th, 2025
Long-awaited new edition of V-Ray integrates the production renderer natively in Blender. Check out its features, its limitations, and its price.
Tuesday, July 1st, 2025
Node-locked licenses of the renderers ended, new ArchDesign, ArchViz and M&E Collection product bundles launched.
Tuesday, May 27th, 2025
V-Ray 7.1 update makes 3,000+ scanned real-world materials accessible via the Cosmos browser, available to all V-Ray subscribers.
Wednesday, May 14th, 2025
Updated: New free public beta build of the long-awaited Blender integration for V-Ray based on the V-Ray 7 core is now available
Friday, February 7th, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025