Check out the new features in the texture painting software, including a Ribbon path for flowing patterns or text seamlessly over a 3D model.
Wednesday, November 19th, 2025
Check out the new features in the texture painting software, including a Ribbon path for flowing patterns or text seamlessly over a 3D model.
Wednesday, November 19th, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
'Most significant release in a decade' for the heavyweight production renderer makes RenderMan XPU ready for final-frame output.
Friday, November 14th, 2025
Check out the changes to the production renderer, including updates to hair shading, bloom effects, and Global Light Sampling.
Thursday, November 13th, 2025
Check out the changes in the latest update to the GPU production renderer, including support for macOS Tahoe in Octane X.
Saturday, October 25th, 2025
Check out nxExplosiaFX, the new smoke and fire simulation tool in Insydium's GPU-based particle effects add-on for Cinema 4D.
Friday, October 17th, 2025
Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
Thursday, October 16th, 2025
Update to the popular effects plugin makes it easier to exchange simulation caches with Houdini, Bifrost, EmberGen and LiquiGen.
Monday, October 6th, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025
Ambitious start-up's €240,000/year is the biggest contribution to Blender of any GPU manufacturer - before it has even shipped a card.
Tuesday, September 16th, 2025
Check out the new features in the UV unwrapping and packing app, including a new Scene Outliner, and support for GPU packing.
Monday, September 15th, 2025
SDK for developers looking to integrate FidelityFX tech into their apps now includes latest version of the AI image upscaling system.
Thursday, August 21st, 2025
Smoke, fire and effects plugin gets GPU-accelerated ocean simulation system, with support for foam, spray and floating objects.
Tuesday, August 19th, 2025